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  • The result is a society where everything looks bright and cheery, full of classically English cosiness and mod cool, but underneath there’s corruption and decay. It’s an unusual atmosphere, one that’s embodied in characters masked with painted-on smiles. You can check out some of his character designs for those games below. For more of Belgrave’s work have a peruse of his website. Image 1 of 5 Image 2 of 5 Image 3 of 5 Image 4 of 5 Image 5 of 5
    Tito Belgrave's creepy characters make We Happy Few even eerier

  • Battlerite’s upcoming battle royale mode has become a standalone game, and it will enter Early Access next month, Stunlock Studios has announced. “As we continued to develop Battlerite Royale we saw more and more potential in it with every passing day, but we also noticed the difficulties with keeping Royale in the same frame as [Battlerite],” Stunlock said in a blog post. “When the decision was made, we suddenly could do more to make the best possible royale experience. All Battlerite champions
    Battlerite Royale is now a standalone game, launches in Early Access next month

  • Fallout 76 will not launch on Steam—but that doesn’t mean all future Bethesda games will avoid releasing on the platform, the publisher has said. “We did not announce ‘all future Bethesda games will not be on Steam’. We said ‘this game will be available exclusively on Bethesda.net,'” Bethesda’s Pete Hines told IGN yesterday. Hines said the publisher hasn’t decided whether any of its future games, including Doom Eternal, will launch on Steam, and that the Fallout 76 decision was made because of ”
    Bethesda may still release future games on Steam despite Fallout 76 avoiding the platform

  • Following up on this, Eurogamer approached Pete Hines, Bethesda’s senior vice president of global marketing and communications and marketing, at QuakeCon for more information. Hines explained that the issue was not that Hupp was selling their game second-hand, but specifically that he listed it as ‘new’. “All we’re saying is if it’s a previously owned product, you have to sell it as a previously owned product”, he told Eurogamer. That’s it, that’s the end of the argument.” Hines was at pains to
    Pete Hines explains why Bethesda blocked resale of a sealed copy of The Evil Within 2

  • Among the many very metal moments of the Doom Eternal reveal at QuakeCon this week was a look at the new system creative director Hugo Martin called ‘destructible demons’. The impact of this new destructible demon system is such that Martin told me he now finds it difficult to play 2016’s Doom. “It is cosmetic, it’s purely visual flair, but it also has—gameplay implications aside—tremendous impact on the feel of the game,” he said. So much so that when you play Doom 2016 and it’s not there, it’s
    Hugo Martin: Doom Eternal's destructible demon system makes such an impact 2016's Doom is now 'hard to play'

  • It’s an apt metaphor for the game itself, which changed again and again even before going into Early Access. The road to Early Access and through Early Access is littered with the bodies of failed games Steve FilbyIt took another year to get from there to the point where they felt ready to release in Early Access. Of the changes that happened to Dead Cells during that time, and there were many, a significant number were inspired by player feedback. So when Dead Cells players said the game balanc
    Dead Cells is a perfect example of Early Access done right

  • If you love them, maybe that’s after New Game + or a replay with every character option. If you hate them, maybe that’s after half an hour of frustration and a checkpoint that’s on the wrong side of an unskippable cutscene. This week’s PCG Q&A asks the question: What game did you finish despite hating every minute of it? In fact, I enjoyed IO’s second Kane & Lynch for its first half an hour, thanks almost entirely to its distinct presentation. There remains a dedicated cadre of game critics—Andy
    What game did you finish despite hating every minute of it?

  • The Elder Scrolls Online’s werewolf-themed DLC, called Wolfhunter, is coming out on Monday (August 13), ZeniMax Online Studios has announced. Zenimax Online also teased the game’s next expansion, called Murkmire, due out this autumn/fall. You’ll travel to the “untamed wilds” of Black Marsh, home of the Argonians. For all the changes coming in update 19, as well as more details on the Wolfhunter DLC, the read this blog post. Wolfhunter will be free for ESO Plus subscribers, and non-members will b
    The Elder Scrolls Online: Wolfhunter DLC out on Monday, Black Marsh expansion due later this year

  • Their opponent was OpenAI Five, five neural networks which have been training a bit harder than the average Dota player to learn how to be a competitive team: “OpenAI Five plays 180 years worth of games against itself every day, learning via self-play,” says the OpenAI blog. Before the match, the players comprising Team Humans (Blitz, Cap, Merlini, MoonMeander, and Fogged) were excited about going up against an AI. Following another big failed defense at their base, Team Humans called “GG” at th
    How the OpenAI Five tore apart a team of Dota 2 pros

  • Fallout 76 will feature a photo mode complete with filters, poses and frames, and you’ll be able to pull it up at any time when you’re out in the wild, Bethesda announced at a QuakeCon panel today. You can also get rid of your character model completely if you just want to admire the view. Your pictures will show up in loading menus when you’re fast travelling, and they’ll be mixed in with photos curated by the development team. I don’t doubt that filtered Fallout 76 photos will be popping up al
    Fallout 76 will have a photo mode, complete with poses and fancy filters

  • Free-to-play hack-and-slasher Let It Die, originally a PS4 exclusive, will come to PC this autumn/fall, developer Grasshopper Manufacture has announced. You’re tasked with climbing a tower packed with monsters and traps, starting off with no armour or weapons and gradually building a powerful character. It’s got permadeath, so when you perish you’ll return to the bottom of the tower without any of your gear. It’s a neat idea, and means that you’ll find the spirits of other players in your game,
    Hack-and-slash RPG Let It Die coming to PC this autumn

  • You know that at id Software we’re big into mods, so we know it’s important, we just haven’t figured out that roadmap yet. Firstly, Rage 2 “will not support modding out of the gate”, but that doesn’t mean it never will. “You know that at id Software we’re big into mods, so we know it’s important, we just haven’t figured out that roadmap yet,” says Willits. Despite the lack of proper multiplayer, Rage 2 will have “social components” designed to “connect” players, Willits told Eurogamer yesterday—
    Rage 2 won't support mods at launch, but may in the future

  • Doom Eternal, which Bethesda revealed at QuakeCon yesterday, will not support mods at launch, but might support them “down the road”, developer id Software has said. During a Q&A session following the reveal, game director Marty Stratton said there was “no guarantee” that the game would ever support mods, but added that the studio has spent time making the “game code more flexible”, and that mod support is a “long-term initiative”. We have spent the last several years making technical decisions
    Doom Eternal mod support is a 'long-term' target

  • Bethesda has reportedly blocked the sale of a second-hand, still-sealed copy of The Evil Within 2 on the Amazon Marketplace, in a move that could have wide-ranging implications for the sale of used Bethesda games. In the letter, which Hupp forwarded to Polygon, Vorys said the sale was “unlawful” because it was not by an “authorized reseller”. “Unless you remove all Bethesda products, from your storefront, stop selling any and all Bethesda products immediately and identify all sources of Bethesda
    Bethesda blocks resale of unopened, second-hand The Evil Within 2 copy

  • CaseLabs is a US-based PC case manufacturer, known for quality products like the Magnum SMA8 featured in our best full tower cases guide. Unfortunately, the company announced on social media that it is “closing permanently” and will not be able to fill all current orders. We have some very sad news everyone 😔 pic.twitter.com/S4TkeTrUTsAugust 10, 2018″We have been forced into bankruptcy and liquidation,” CaseLabs said in a statement. CaseLabs is likely referring to the growing number of tariffs b
    CaseLabs announces it has been 'forced into bankruptcy and liquidation'

  • The Call of Duty: Black Ops 4 PC open beta will be available to all Battle.net users starting Saturday, August 11 at 10 am Pacific. Those who pre-ordered or received a beta code from Activision, however, can start playing today—the early beta access period began earlier this morning. While it’s nice that you can pre-load, it doesn’t help the confusion that anyone can download Black Ops 4 in Battle.net right now even if they can’t play it yet. (That could be a Battle.net code, or possibly one for
    The Call of Duty: Black Ops 4 open beta starts Saturday unless you pre-ordered

  • James Davenport: Head(hunter)startMonster Hunter: World is finally out on PC, though I’ve been playing for almost two weeks now. Tyler Wilde: To hell with usBlizzard says it has “multiple Diablo projects” brewing, and if one of those is Diablo 4, I’m down for it. If Diablo 4 is being developed, I hope Blizzard isn’t playing it too safe as a result of Diablo 3’s launch. It has successfully got me to play the game each week, which was probably the intention of drip-feeding them like that. Luckily,
    This week's highs and lows in PC gaming

  • It’s QuakeCon 2018, which already brought us the massive (and metal) reveal of Doom Eternal, including the revelation that players will be able to invade each other’s campaigns as demons. We’ll have more information on Doom Eternal soon, but it’s not the only game we’ll be learning about this weekend: the Fallout 76 panel and fan Q&A will be beginning soon. It starts at 9 am Pacific, 12 pm Eastern, and you can watch it above. We’ve learned a lot about Fallout 76 already but we’ve still got plent
    Watch the Fallout 76 panel and Q&A live from QuakeCon here

  • Speaking to Polygon at QuakeCon 2018, game director Marty Stratton confirmed that post-launch, there will be singleplayer DLC for Doom Eternal. Doom didn’t have any singleplayer DLC after its 2016 launch, and Stratton told Polygon that id Software is “already planning that.” And [we want to give] people more reasons to come back, whether it’s Invasion, or DLC, it’s really important to us.”Invasion is a new mode in Doom Eternal that will allow players to enter each others’ campaigns, playing as d
    Doom Eternal will have have singleplayer DLC

  • It turns out that the quiet man beat up the alley men because the hot dog man told him to. And the on-screen action is not exactly straightforward, either: The game flips seamlessly between live-action and gameplay, and the live-action bits really drag on. Acknowledging that I’m not seeing the game in its proper context, I can’t say that this new, extended look at The Quiet Man does anything more for me than the E3 trailer. The gameplay looks stilted and clunky, and the live-action bits have all
    The Quiet Man will be a three-hour mix of live-action and gameplay

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